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Old Nov 26, 2010, 04:38 PM // 16:38   #1
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Default Increasing trade cap/player's holding capacity for platinum/gold

Just want to increase the maximum capacity for trading from 100k to 200k-300k.

Benefits:

1. Greater accuracy while trading for high-end items (ectos go by intervals of 7k, and z keys by 5k)

2. You don't have to rely on the fluctuating ecto/zkey market for trading; consequently, you don't have to purchase them for trading anymore.

Possible effects on GW:

1. Lowering ecto prices? I personally don't think it will affect the ecto market at all due to the HOM madness.
__________________________________________________ ______________

I really can't see any negative effects for increasing the trade cap. Besides, if people want to trade in ectos and z keys, they'd still specify that they'd accept ectos and z keys as currency only. This option just gives players an additional way to trade.

Last edited by Baobao23; Nov 26, 2010 at 04:42 PM // 16:42..
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Old Nov 26, 2010, 05:17 PM // 17:17   #2
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This will completely sink the ecto, armbrace and zkey market.

Would've have been an amazing implemention, I dunno, day 1 GW, but now it's way too late to be changing around the game's currency.
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Old Nov 26, 2010, 05:30 PM // 17:30   #3
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Couldn't hurt. It's not like the market isn't in chaos already. Ruby/sapphire 3-4.5k...oh no they're 14k...market is toast...up the trade limit for cash.

/signed
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Old Nov 26, 2010, 05:49 PM // 17:49   #4
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Good idea 5 years ago.
Not any more.
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Old Nov 26, 2010, 06:01 PM // 18:01   #5
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This isn't a new idea, and it is too late.
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Old Nov 26, 2010, 06:29 PM // 18:29   #6
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Quote:
Originally Posted by Killed u man View Post
This will completely sink the ecto, armbrace and zkey market.

Would've have been an amazing implemention, I dunno, day 1 GW, but now it's way too late to be changing around the game's currency.
As I said, HOM madness will keep the prices high.


Quote:
Originally Posted by RedDog91 View Post
Good idea 5 years ago.
Not any more.
I'm pretty sure if that was implemented 5 years ago, people would be complaining that increasing the cap would severely lower the ecto market

Quote:
Originally Posted by Diab Soule View Post
This isn't a new idea, and it is too late.
Same reason as above. I was thinking that this was not a new idea so what could have prevented it from being implemented? I'm guessing it's that people didn't want to lower down the prices of ecto, but now we have the HOM calculator, it can serve to buffer the change.
__________________________________________________ ______________

Honestly, it couldn't hurt to put this implementation. Stating that it's "5 years too late" does not really prove anything since it would have been harmful to the "market" back then.

Last edited by Baobao23; Nov 26, 2010 at 06:32 PM // 18:32..
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Old Nov 26, 2010, 06:47 PM // 18:47   #7
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HoM will only keep the ecto prices high enough for people to purchase for FoW armour.

The reason there is such a lucrative ecto farming/market is because in order to purchase high-end items, you need said ectos. People trade in ectos solely for this purpose. People trade zkeys directly into ectos solely for this purpose.

And surely if you're increasing the gold cap per character, you'd have to increase the storage cap as well, since you would be trading more often with 100k+ prices, you'd need a higher reserve of money.

Either you've never bought/farmed with ectos, or you liquidate those you acquire into cash and forget about it, because it seems to me you have no clue.

And in hindsight of writing this, is there a reason why you don't like trading in ectos/armbraces? Apart from "HoM madness", there's nothing wrong with it.
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Old Nov 26, 2010, 06:57 PM // 18:57   #8
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yeah, it has been 5 and a half years. the current system is accepted. wouldn't bother changing it.
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Old Nov 26, 2010, 07:20 PM // 19:20   #9
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a good idea is a good idea whether its suggested a month after the game ships or 5 years.

Various ideas have been made over the years and its no bad thing to keep reminding people and indirectly anet that changes are still needed.

Reasons against people who up till now have been making cash will have to find another way.

reasons for, well the obvious one is all that's needed if you have items for sale that cannot be sold using the monetary system available then you alter the it.
Barter was used before coinage it stopped being the prime system of trading once coinage arrived.

Zeishen coins come in 3 types Bronze Silver and Gold so too do the coins you find in game from pirates and the like so obviously other peoples in this world need and use a 3 coinage system.

That is precisely what the game needs.
It should always have been copper silver and gold but sadly they went with Gold and Platinum.
So to save revaluing all the coins simply add a new coin above platinum.

I suggest adamantium
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Old Nov 26, 2010, 07:32 PM // 19:32   #10
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Quote:
Originally Posted by gremlin View Post
Zeishen coins come in 3 types Bronze Silver and Gold so too do the coins you find in game from pirates and the like so obviously other peoples in this world need and use a 3 coinage system.

That is precisely what the game needs.
It should always have been copper silver and gold but sadly they went with Gold and Platinum.
So to save revaluing all the coins simply add a new coin above platinum.

I suggest adamantium

Ectos and Z Keys serve as a third currency while Armbraces can serve as a third and sometimes fourth currency. Why take up the few resources available to add another currency instead of working on new content?
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Old Nov 26, 2010, 07:43 PM // 19:43   #11
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Quote:
Originally Posted by MrKGado View Post
Ectos and Z Keys serve as a third currency while Armbraces can serve as a third and sometimes fourth currency. Why take up the few resources available to add another currency instead of working on new content?
They may serve as a currency but they are not currency.
They alter in value and scams have been based around many of the items that are used because we don't have a decent system.

I agree resources should be directed towards important things but as yet I have no idea if adding a new coin type would take 10 minutes or 10 weeks to program in.

All we can do is make suggestions and let anet decide on what to impliment and when.
They do anyway.
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Old Nov 26, 2010, 07:50 PM // 19:50   #12
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I see absolutely no downside to such a change and I would really welcome it, especially a gold storage increase because during intense trading events hitting the cap becomes quite a pain.

And those afraid of a market crash shouldn't be that much.

Z-Keys are completely safe even from completely removing the caps,
Armbraces could only be affected if the gold caps were increased dramatically, like 20x or more, but still they're much more of a commodity than a currency, and could you imagine the players who store major wealth in stacks of armbs to suddenly want to dump them on the market for gold? There's no use in the game for 60 Million gold, no demand for so great amounts.

Only ectos - a major currency, could suffer from such a change but it would GREATLY depend on how big it was.
If trade cap went from 100k to 200k ecto prices would be completely unaffected. It doesn't matter that the players who occassionally have to buy a few ectos just to buy an item costing above 100k wouldn't buy them, those ectos would just change hands twice without any

The problem was discussed many times in suggestions like introducing stackable 100k Banknotes - a superior solution thats supereasy to implement - just an item that any merch can sell and buy at a fixed price of 100plat. Those would essentially completely remove the storage and trade caps entirely (1 stack = 25M, tradelimit 175,100,000g) without any need to change server code (current gold caps may be hardcoded instead of just an easy to change number).

Those WOULD crash ecto and armbrace prices, but that can be prevented. For a limited time an NPC could buy ectos for a fixed amount of gold (sort of like freezing the rare material trader npc but easier). Another one could buy the armbraces, giving a fair chance to dump the excessive stock.

Just one small nitpick:
Quote:
1. Greater accuracy while trading for high-end items (ectos go by intervals of 7k, and z keys by 5k)
I've never considered that a problem but I find it surprising that the vast majority of traders have a difficulty in understanding that trades don't have to be 100k+Xe. Why don't they understand the concept of trading like 96k+Xe or 97,751g +Xe... ?
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Old Nov 26, 2010, 07:53 PM // 19:53   #13
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Quote:
Originally Posted by gremlin View Post
They may serve as a currency but they are not currency.
They alter in value and scams have been based around many of the items that are used because we don't have a decent system.
I agree that it isn't a perfect system and that some scams revolve around them, but if you are likely to be scammed through ectos, keys or arms, there is a similar chance of you being scammed with gold.

For example, I have been scammed in both gold and ectos trades when I first started playing because I wasn't careful enough and was blinded by my inexperience.

Inexperienced players are still going to be scammed whether it be with gold or ectos.

Either way, GW2 is slowly on the way and hopefully they will implement a better system there than what we have here.
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Old Nov 26, 2010, 08:22 PM // 20:22   #14
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Err ectos / zkeys wouldnt be affected at all and tbh you`d see "28 ectos for 200k and zkeys 40 for 200k" and thats all - players are still going to buy ectos and zkeys and high end minis.
And very rarely do i see anything over 100k +x ectos actually vary the price when ectos drop - ive seen 100+10e when ectos at 8k and 100k +10e just after the price drops to 7k.
And ive yet to find a seller who says " just a sec mate and i`ll check ecto prices and see if its cheaper for you - ahh yes item was worth 100k+10e but ectos dropped so i`ll charge you 100k+8e" - cant see that happening
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Old Nov 26, 2010, 08:52 PM // 20:52   #15
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Quote:
Originally Posted by Fate Crusher View Post
HoM will only keep the ecto prices high enough for people to purchase for FoW armour.

The reason there is such a lucrative ecto farming/market is because in order to purchase high-end items, you need said ectos. People trade in ectos solely for this purpose. People trade zkeys directly into ectos solely for this purpose.

And surely if you're increasing the gold cap per character, you'd have to increase the storage cap as well, since you would be trading more often with 100k+ prices, you'd need a higher reserve of money.

Either you've never bought/farmed with ectos, or you liquidate those you acquire into cash and forget about it, because it seems to me you have no clue.

And in hindsight of writing this, is there a reason why you don't like trading in ectos/armbraces? Apart from "HoM madness", there's nothing wrong with it.
I oh yeah I wouldn't be writing about this if I didn't trade ecto and ambraces right? The point I'm trying to point out is that it's a big waste of time having to convert from platinum or gold to another "currency" I.E. Ecto/ambrace/etc. It's cumbersome to have to switch from ecto to platinum and vice versa when the time arises.

Next, high end items aren't what made ectos and zkeys what they are today. It's what they do for your character. To illustrate, the recent increase in prices of zkeys (they're now sold easily for 5.5k-5.7k) and ectos (easily sold for 7k-7.3k, exactly a year ago, they were worth 5.5k-6k) are due to the HOM, not because of high end items as you claimed.

Just because a system works, doesn't mean it's the best or not subject to change for the better.

Last edited by Baobao23; Nov 26, 2010 at 09:00 PM // 21:00..
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Old Nov 26, 2010, 09:01 PM // 21:01   #16
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All that's really needed is an actual market, one that takes the gold idrectly from storage. And that's probably never gonna happen.

And the 100k limit was there for a reason.


Increasing the cap would only make bigger the gap between those that trade a lot and those that bother to trade much less often.
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Old Nov 26, 2010, 09:45 PM // 21:45   #17
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Quote:
Originally Posted by MithranArkanere View Post
And the 100k limit was there for a reason.


Increasing the cap would only make bigger the gap between those that trade a lot and those that bother to trade much less often.
What gap? Do you think any items would be more expensive if there was no gold cap? Please explain.
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Old Nov 26, 2010, 10:10 PM // 22:10   #18
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Quote:
Originally Posted by MrKGado View Post
I agree that it isn't a perfect system and that some scams revolve around them, but if you are likely to be scammed through ectos, keys or arms, there is a similar chance of you being scammed with gold.

For example, I have been scammed in both gold and ectos trades when I first started playing because I wasn't careful enough and was blinded by my inexperience.

Inexperienced players are still going to be scammed whether it be with gold or ectos.

Either way, GW2 is slowly on the way and hopefully they will implement a better system there than what we have here.
Well we are all hoping for great things in GW2, but your right you can still get scammed, it just grates that they didn't allow for expansion in the trading.

It reaches the point where you want to buy something and don't have ectos or Armbraces etc so effectively you have to stand around spamming wtb ectos till you get them and then buy the thing you wanted, by which time the thing you wanted has been sold.

Alternatively you buy the ectos beforehand hoping the price doesn't fall too low or they get replaced altogether as currency.
Its just unsatisfactory to have to buy the currency you need from players so you can buy something else off another player.
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Old Nov 26, 2010, 10:12 PM // 22:12   #19
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Already suggested.

Closed.
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